Tool, hardware or software, that visualizes the frequency content of an audio signal in real time.
#
Parameter of a compressor defining how quickly gain reduction reaches its nominal value after the signal exceeds the threshold.
Cited in:
AOA, Audio mixing: complete guide, Mastering: understand and finalize a track and 1 more
· View in the graph
#
Routing path that sends a copy of a signal to an internal bus, where it is processed (often by a time-based effect) and returned mixed with the original.
Cited in:
Audio mixing: complete guide
· View in the graph
#
Relative level between the different tracks or sources of a mix; also the soundcheck before a performance.
#
Range of frequencies a system can transmit or reproduce between defined attenuation limits.
Cited in:
Apple Music, Audio Interface: Understand and Choose Your Sound Card, Qobuz and 1 more
· View in the graph
#
Limiter designed to prevent any sample from exceeding a defined ceiling, named after its "brick wall" response curve.
#
Function that temporarily removes a processor or effect from the signal path, used for A/B comparison.
#
Time-based effect created by mixing the original signal with one or several slightly detuned and delayed copies, thickening the sound.
Cited in:
Synthesizers: understanding sound creation
· View in the graph
#
Distortion produced when a signal level exceeds the maximum value a system can encode or reproduce, causing the waveform tops to be cut off.
Cited in:
Audio mixing: complete guide, Mastering: understand and finalize a track, Producing a music track: the complete workflow
· View in the graph
#
Dynamics processor that reduces the level of the loudest parts of a signal above a defined threshold.
Cited in:
Audio mixing: complete guide, Beatmaking: get started and build your first beats, Mastering: understand and finalize a track and 3 more
· View in the graph
#
Mixing technique in which a heavily compressed copy of a signal is blended with the original to add density and presence.
Cited in:
Audio mixing: complete guide
· View in the graph
#
Transition between two audio sources where one fades out as the other fades in.
#
Dynamic processor designed to reduce sibilants (harsh "s" and "t" sounds) in vocals or other sources.
#
Time-based effect that plays back one or several copies of a signal after a defined time, creating echoes.
Cited in:
Audio mixing: complete guide, Beatmaking: get started and build your first beats, DAW: Understand and Choose Your Music Production Software and 1 more
· View in the graph
#
Non-linear alteration of a signal that adds new harmonics, generally perceived as a roughening or saturation.
Cited in:
Audio Interface: Understand and Choose Your Sound Card, Audio mixing: complete guide, Beatmaking: get started and build your first beats and 5 more
· View in the graph
#
Low-level noise deliberately added before reducing bit depth to linearize quantization artifacts.
#
Control on an effects processor that adjusts the proportion between the unprocessed signal (dry) and the processed signal (wet).
#
Automatic attenuation of one signal triggered by the presence of another, often used to lower music under a voice.
#
Distortion that occurs between two consecutive samples when a digitally reconstructed analog signal exceeds 0 dBFS.
#
Adjustment of the balance between frequency bands of an audio signal, to shape timbre or solve masking problems.
Cited in:
Beatmaking: get started and build your first beats, Cubase, Mastering: understand and finalize a track and 2 more
· View in the graph
#
Equalizer in which each band can be adjusted in frequency, gain and bandwidth (Q).
#
Harmonic enhancer that adds synthesized overtones to a signal to make it sound more present and lively.
#
Dynamics processor that increases the dynamic range by reducing the level of signals below the threshold; sometimes refers to a sound module.
Cited in:
MIDI: understand keyboards, controllers and the MIDI protocol
· View in the graph
#
Linear or rotary control used to adjust the level of a signal or a parameter over time.
Cited in:
Audio mixing: complete guide, Build Your Home Studio: The Complete Guide, MIDI: understand keyboards, controllers and the MIDI protocol and 2 more
· View in the graph
#
Loop in which a signal captured by a microphone or pickup is re-amplified, producing a sustained tone or howl; also the return signal from an output to an input.
Cited in:
SoundCloud
· View in the graph
#
Filter that attenuates frequencies below a cutoff point while letting higher frequencies pass through.
#
Filter that attenuates frequencies above a cutoff point while letting lower frequencies pass through.
#
EQ band shaped like a bell curve, boosting or cutting a defined range of frequencies around a center frequency.
#
EQ curve that boosts or cuts all frequencies above (high shelf) or below (low shelf) a defined frequency.
#
Modulation effect produced by mixing a signal with a slightly delayed copy whose delay is modulated, creating a sweep reminiscent of a jet plane.
Cited in:
Synthesizers: understanding sound creation
· View in the graph
#
Amount of amplification applied to a signal, often expressed in decibels.
Cited in:
Audio Interface: Understand and Choose Your Sound Card, Pro Tools, Studio microphones: understand and choose your microphone
· View in the graph
#
Output gain applied after compression to compensate for the level reduction caused by the compressor.
Cited in:
Audio mixing: complete guide
· View in the graph
#
Dynamics processor that lets a signal pass only when it exceeds a defined threshold, reducing unwanted noise between phrases.
#
Perception of the spatial position of sound sources within the stereo field, shaped by panning, levels and processing.
#
Point on a mixer or audio interface where an external processor can be patched into a channel's signal path.
Cited in:
Pro Tools
· View in the graph
#
Extreme compressor with a high ratio (often infinite:1) that prevents a signal from exceeding a defined ceiling.
Cited in:
Mastering: understand and finalize a track, Producing a music track: the complete workflow
· View in the graph
#
Perceived loudness measured with a model such as ITU-R BS.1770, expressed in Loudness Units relative to Full Scale.
Cited in:
Beatmaking: get started and build your first beats, Mastering: understand and finalize a track
· View in the graph
#
Loudness metric quantifying the variation of loudness over a piece, used to describe its dynamic range as perceived by the listener.
Cited in:
Mastering: understand and finalize a track
· View in the graph
#
Final stage of audio post-production, in which a mix is refined, balanced and prepared for distribution across formats.
Cited in:
Acoustic treatment: improve the sound of your Home Studio, Audio mixing: complete guide, Fender Studio Pro and 6 more
· View in the graph
#
Stereo recording and processing technique separating the central mono signal (Mid) from the side information (Side).
#
Process of balancing, processing and combining multiple recorded tracks into a coherent stereo or multichannel program.
Cited in:
Ableton Live, Acoustic treatment: improve the sound of your Home Studio, Apple Music and 13 more
· View in the graph
#
Single-channel audio program or mix, as opposed to stereo or multichannel.
Cited in:
(G)I-DLE, Audio Interface: Understand and Choose Your Sound Card, Mastering: understand and finalize a track
· View in the graph
#
Adjustment of a file's overall level so that its loudest sample reaches a defined target (often -1 dBFS or 0 dBFS).
#
Adjustment of a file's overall level to a defined loudness target, usually expressed in LUFS.
#
Parameter distributing a mono signal between the left and right channels of a stereo field.
Cited in:
Audio mixing: complete guide, Beatmaking: get started and build your first beats, Build Your Home Studio: The Complete Guide and 7 more
· View in the graph
#
Modulation effect using all-pass filters to create a series of notches in the spectrum, producing a sweeping effect.
Cited in:
Synthesizers: understanding sound creation
· View in the graph
#
Time between the dry signal and the onset of its reverberated tail, used to control the perceived size of a space.
#
Parameter of a filter or EQ band defining the sharpness of the response around its center frequency.
#
Parameter of a compressor defining how much gain reduction is applied once the signal exceeds the threshold (e.g. 4:1 means 4 dB input becomes 1 dB output above threshold).
#
Parameter of a compressor defining how quickly gain reduction returns to zero after the signal falls below the threshold.
Cited in:
Music streaming in 2026: comparison of the best platforms, Synthesizers: understanding sound creation
· View in the graph
#
Signal processor that simulates the acoustic reverberation of a real or imaginary space.
Cited in:
Acoustic treatment: improve the sound of your Home Studio, Audio mixing: complete guide, Build Your Home Studio: The Complete Guide and 2 more
· View in the graph
#
Non-linear processing that introduces controlled harmonic distortion, often perceived as warmth, density or edge.
Cited in:
Audio Interface: Understand and Choose Your Sound Card, Audio mixing: complete guide, Beatmaking: get started and build your first beats and 4 more
· View in the graph
#
Level above which a dynamics processor (compressor, limiter, gate) starts acting on the signal.
#
Auxiliary input to a dynamics processor that uses an external signal as the trigger for gain reduction (e.g. ducking a pad with the kick).
Cited in:
Audio mixing: complete guide, Beatmaking: get started and build your first beats
· View in the graph
#
Audio recording or reproduction using two distinct channels (left and right) to convey spatial information.
Cited in:
Acoustic treatment: improve the sound of your Home Studio, Amazon Music, Apple Music and 8 more
· View in the graph
#
Measurement of inter-sample peaks, expressed in dBTP, used to prevent clipping downstream of lossy codecs.
Cited in:
Mastering: understand and finalize a track, Producing a music track: the complete workflow
· View in the graph
#