PANACHES Culture · Studios

The studios, publishers and labels behind the works.

Discover the organizations that design, produce, publish and distribute the works referenced in PANACHES Culture.

24 entities

2K
Game publisher États-Unis

2K

A Take-Two Interactive publishing label, 2K has organized a portfolio spanning sports, strategy, action and narrative worlds since 2005, relying on studios with very different creative identities.

Created within Take-Two Interactive in 2005, 2K publishes and supports franchises such as NBA 2K, Civilization, BioShock, Borderlands and Mafia. Its identity rests less on a shared genre than on the coexistence of specialized studios, internal properties and licensed brands operating at very different production rhythms.

États-Unis
505 Games
Game publisher Italie

505 Games

International publisher within the Digital Bros group, 505 Games builds its catalogue through independent studios, internal productions and partnerships around games such as Assetto Corsa, Ghostrunner and Control.

Active since 2006, 505 Games is the international publishing arm of the Italian group Digital Bros. Its catalogue combines games developed by independent studios with productions from studios within the group, including titles such as Terraria, Brothers: A Tale of Two Sons, Assetto Corsa, Control, Ghostrunner, Death Stranding on PC, Eiyuden Chronicle and Wuchang: Fallen Feathers.

Italie
Activision
Game publisher États-Unis

Activision

Founded in 1979, American publisher Activision went from Pitfall, Tony Hawk and Guitar Hero to making Call of Duty its central engine.

Activision is an American video game developer and publisher founded in 1979, and a pioneer of third-party console gaming. From Pitfall to Tony Hawk, Guitar Hero, Crash Bandicoot and Call of Duty, its history follows almost the entire evolution of video game publishing, up to its integration into Microsoft Gaming.

États-Unis
Amazon Game Studios
Game publisher États-Unis

Amazon Game Studios

Amazon’s video game division, Amazon Game Studios develops its own productions while publishing games from partner studios, from New World and Lost Ark to THRONE AND LIBERTY and Tomb Raider.

Created in 2012, Amazon Game Studios moved from social and mobile games to AAA productions before finding a more assertive role with New World. The company now combines internal development with global publishing partnerships involving studios such as Smilegate RPG, NCSOFT, Glowmade and Crystal Dynamics, with Lost Ark, THRONE AND LIBERTY, King of Meat and the new Tomb Raider projects.

États-Unis
Bandai Namco Entertainment
Game publisher Japon

Bandai Namco Entertainment

Né du rapprochement de Bandai et Namco, l’éditeur japonais fait cohabiter patrimoine vidéoludique, grandes licences populaires et collaborations internationales autour d’un vaste portefeuille d’univers.

Bandai Namco Entertainment est un éditeur et producteur japonais issu de l’intégration des activités jeux de Bandai et Namco en 2006. De PAC-MAN à TEKKEN, Tales of, Taiko no Tatsujin ou THE IDOLM@STER, l’entreprise développe ses propres propriétés tout en travaillant avec des licences comme Gundam, Dragon Ball et avec des studios partenaires comme FromSoftware.

Japon
Bethesda Softworks
Game publisher États-Unis

Bethesda Softworks

Founded in 1986, Bethesda Softworks is the historic publisher that became the publishing banner for several of ZeniMax’s major franchises.

Bethesda Softworks publishes worlds as different as The Elder Scrolls, Fallout, DOOM, Dishonored, and Wolfenstein. It should not be confused with Bethesda Game Studios: one is the publisher, the other is one of the development studios within its ecosystem.

États-Unis
Capcom
Game publisher Japon

Capcom

From arcades to survival horror, from monster hunting to versus fighting, a company that keeps its worlds alive by refusing to let them stand still.

Founded in Osaka in 1983, Capcom is a Japanese developer, publisher and entertainment company behind Street Fighter, Mega Man, Resident Evil, Devil May Cry, Monster Hunter, Ace Attorney and Dragon’s Dogma. Its history rests on a rare combination: instantly recognizable gameplay systems, franchises capable of reinventing themselves and an internal technology that has become one of the pillars of its modern production.

Japon
Deep Silver
Game publisher Autriche

Deep Silver

From Dead Island to Metro, Saints Row and Kingdom Come, Deep Silver has built itself as a publisher capable of keeping major worlds alive across very different studios, genres and sometimes decades.

Deep Silver is a video game publishing label created in 2002 by Koch Media, now PLAION. Associated notably with Dead Island, Metro, Saints Row and Kingdom Come: Deliverance, it publishes productions developed by internal or partner studios and remains PLAION’s flagship publishing label today.

Autriche
Electronic Arts
Game publisher États-Unis

Electronic Arts

A company born from the idea of treating game creators as artists, which became one of the largest industrial machines in interactive entertainment.

Founded in 1982 by Trip Hawkins, Electronic Arts is an American development and publishing group behind or owning franchises such as EA SPORTS FC, Madden NFL, Battlefield, The Sims, Need for Speed, Mass Effect and Apex Legends. Its history tells the story of both the industrialization of video games and their transition from games sold in boxes to communities, content and services operated for years.

États-Unis
Epic Games
Game publisher États-Unis

Epic Games

American company behind Fortnite and Unreal Engine, Epic Games combines development, publishing, digital distribution and technology within the same ecosystem.

Founded in 1991 by Tim Sweeney, Epic Games evolved from PC shareware with ZZT and Jazz Jackrabbit to Unreal, Gears of War and then Fortnite. At the same time, the company developed Unreal Engine, operates the Epic Games Store and relaunched a multiplatform publishing business in 2020 with Epic Games Publishing.

États-Unis
Focus Entertainment
Game publisher France

Focus Entertainment

French publisher originating from Focus Home Interactive, Focus Entertainment supports partner studios on AA games such as A Plague Tale, SnowRunner and Space Marine 2.

Founded in 1996 as Focus Home Interactive, the French publisher gradually specialized in supporting studios capable of developing games for clearly identified communities. Now integrated into PULLUP Entertainment as Focus Entertainment Publishing, it continues this approach with franchises and productions such as A Plague Tale, SnowRunner, Warhammer 40,000: Space Marine and Chants of Sennaar.

France
Kepler Interactive
Game publisher Royaume-Uni

Kepler Interactive

A publisher built like a collective, placing less emphasis on a shared formula than on independent games with strong artistic personalities.

Founded in 2021 and based in London, Kepler Interactive is a publisher and collective of independent studios built around shared ownership and strong creative autonomy. From Sifu and Scorn to Pacific Drive, Rematch and Clair Obscur: Expedition 33, its catalogue favors projects with clearly defined visual and gameplay identities.

Royaume-Uni
Konami
Game publisher Japon

Konami

From arcades to stealth games, from football to cards and horror, a company that has spent more than half a century turning game rules into cultural habits.

Founded in Japan in 1969 by Kagemasa Kozuki, Konami is an entertainment group whose video game history spans arcades, consoles, mobile and card games. Gradius, Castlevania, Contra, Metal Gear, Silent Hill, Suikoden, PES turned eFootball and Yu-Gi-Oh! illustrate a company with no single genre, yet one capable of creating game systems that sometimes survive for decades.

Japon
Nintendo
Game publisher Japon

Nintendo

Japanese company behind Mario, Zelda and Nintendo Switch, Nintendo has combined game creation, publishing, hardware and properties capable of evolving across generations for several decades.

Founded in Kyoto in 1889 as a playing card manufacturer, Nintendo gradually became one of the world’s leading video game companies by linking its consoles to a catalogue of franchises such as Mario, The Legend of Zelda, Metroid, Animal Crossing and Splatoon. Its role as a publisher is based on an integrated model in which hardware, software, services and intellectual properties are conceived as different components of the same ecosystem.

Japon
PlayStation Studios
Game publisher

PlayStation Studios

A global collective where studios with very different identities work together to shape PlayStation’s creative personality.

PlayStation Studios brings together Sony Interactive Entertainment’s first-party development studios and teams. The successor to Sony Computer Entertainment Worldwide Studios, created in 2005, the collective adopted its current name in 2019 and today brings together creators as different as Naughty Dog, Insomniac Games, Guerrilla, Santa Monica Studio, Housemarque, Sucker Punch and Team Asobi.

Rockstar Games
Game publisher États-Unis

Rockstar Games

From Grand Theft Auto to Red Dead Redemption, Rockstar Games has turned the open world into a space for freedom, satire and staging, while transforming an international network of studios into a recognizable

Rockstar Games is an American developer and publisher founded in 1998 in New York and owned by Take-Two Interactive. Behind Grand Theft Auto, Red Dead Redemption, Bully, Midnight Club, Max Payne and L.A. Noire, the label coordinates several international studios around productions known for their open worlds, storytelling and attention to detail.

États-Unis
SEGA
Game publisher Japon

SEGA

Former arcade giant and console manufacturer, SEGA is now a global publisher driven by Sonic, Like a Dragon, Persona, Total War, Football Manager and a vast video game legacy.

Founded in Japan in 1960, SEGA moved from arcade machines to home consoles before becoming one of Nintendo’s major rivals with the Mega Drive and Sonic. After ending Dreamcast production in 2001, the company transformed into a multi-platform publisher and built a global portfolio combining its historic franchises, Japanese studios and companies such as Atlus, Creative Assembly, Sports Interactive, Two Point Studios and Rovio.

Japon
Sony Interactive Entertainment
Game publisher États-Unis

Sony Interactive Entertainment

Behind PlayStation is a company that does far more than publish games: it designs consoles, operates a global platform, and coordinates a network of studios.

Sony Interactive Entertainment is the Sony Group company responsible for the PlayStation ecosystem. Founded in 1993 as Sony Computer Entertainment, it now brings together consoles, network services, game publishing, and PlayStation Studios within a global business led from San Mateo.

États-Unis
Square Enix
Game publisher Japon

Square Enix

The meeting of two major histories of Japanese RPGs, transformed into a company where video games, persistent worlds, manga and IP exploitation interact on a global scale.

Born in 2003 from the merger of Square and Enix, Square Enix brings together two legacies that had already shaped Japanese RPGs through Final Fantasy and Dragon Quest. The company now develops and publishes games while exploiting its intellectual properties through publishing, merchandising and other media, with a strategy increasingly focused on global and multiplatform distribution.

Japon
Take-Two Interactive Software, Inc.
Game publisher États-Unis

Take-Two Interactive Software, Inc.

Parent company of Rockstar Games, 2K and Zynga, Take-Two has built a portfolio where narrative blockbusters, sports, strategy and mobile can coexist without having to share the same creative identity.

Take-Two Interactive Software, Inc. is an American video game development and publishing group founded in 1993 and based in New York. Today, it develops and publishes primarily through Rockstar Games, 2K and Zynga, bringing together properties such as Grand Theft Auto, Red Dead Redemption, NBA 2K, Borderlands, Civilization and numerous mobile games.

États-Unis
Ubisoft
Game publisher France

Ubisoft

Founded in France in 1986, Ubisoft built a global network around Rayman, Assassin’s Creed, Rainbow Six, Far Cry and Just Dance.

Ubisoft is a French video game developer and publisher founded in 1986 by the five Guillemot brothers. From Rayman to Assassin’s Creed, Rainbow Six, Far Cry, Just Dance and The Division, the group has grown around a vast international studio network now being reorganized into Creative Houses.

France
Ubisoft Entertainment
Game publisher France

Ubisoft Entertainment

French publisher behind Rayman, Assassin’s Creed, Far Cry and Rainbow Six, Ubisoft combines internal creation, an international studio network and the development of major franchises.

Founded in 1986 by the five Guillemot brothers, Ubisoft evolved from publishing and distribution into a worldwide development network behind Rayman, Assassin’s Creed, Just Dance, Watch Dogs and numerous Tom Clancy series. In 2026, the group is reorganizing its studios and brands around five Creative Houses, including Vantage Studios.

France
Warner Bros. Games
Game publisher États-Unis

Warner Bros. Games

American publisher within the Warner Bros. group, Warner Bros. Games connects internal studios and major licenses around Batman, Mortal Kombat, Harry Potter, LEGO and Game of Thrones.

Created in 2004 as Warner Bros. Interactive Entertainment, Warner Bros. Games develops and publishes games from its own studios such as Rocksteady, NetherRealm, TT Games and Avalanche Software. Its catalogue combines group-owned properties, partner licenses and acquired franchises such as Mortal Kombat.

États-Unis
Xbox Game Studios
Game publisher États-Unis

Xbox Game Studios

Microsoft Gaming’s publishing and development branch, Xbox Game Studios brings together teams behind Halo, Forza, Gears, Minecraft and other major franchises.

Created in 2000 as Microsoft Games, Xbox Game Studios became the main internal development and publishing network associated with the Xbox brand. Its history follows that of Xbox consoles but also extends to PC and other platforms through studios such as Halo Studios, Turn 10, Rare, Mojang, Playground Games and Obsidian Entertainment.