Overview

God of War begins as a tragedy fueled by rage. Kratos confronts gods, Titans and creatures from Greek mythology in a series where the sheer scale of the battles goes hand in hand with an increasingly personal path of destruction. Behind the spectacle, every confrontation extends the consequences of his choices and of a past he can never truly leave behind.

The games surrounding the main trilogy explore this period from different angles. Chains of Olympus, Ghost of Sparta and Ascension revisit fragments of his history, his family ties and the events that gradually shape the warrior found at the heart of the confrontation with Olympus.

The move to the Norse world profoundly changes both the pace of the series and the way Kratos is portrayed. Now a father, he must live with a violence he knows all too well while trying to prevent Atreus from blindly inheriting it. Across its two major eras, God of War thus evolves from a story of vengeance against the gods into a more intimate reflection on what a man can pass on after devoting part of his life to destruction.