Guts is a lone mercenary shaped by a violent childhood and a life spent on battlefields. His encounter with Griffith, the charismatic leader of the Band of the Hawk, changes his life and draws him into wars, political ambitions, and increasingly brutal conflicts. As the bonds between the group’s members grow stronger, Guts begins to question which path he wants to follow and what place his own desires should have in his life. But hidden behind Griffith’s rise are supernatural forces and a tragic destiny that will transform their world and condemn Guts to a relentless struggle against both human and monstrous enemies.
Berserk
ベルセルク
- Glénat Publisher
- 白泉社 [Hakusensha] Publisher
- Kentaro Miura Writer
- Kentaro Miura Artist
Details
- Type
- Manga
- Release
- 1989-08-25
- Original title
- ベルセルク
- Countries
- JP
- Genres
- Action, Adventure, Drama, Horror, Fantasy, War, Philosophy, Dystopia, Seinen, Political
- Status
- Ongoing
Synopsis
Berserk
Volumes
Volumes (43)
Log in to track your progress
Volume 1
"You who enter here, give up all hope.""Guts, the black warrior, walks his imposing silhouette of roads in villages. On his way, the corpses gather together and leave behind him torrents of blood. The body dressed in black, he carries on his back a sword as high as a man. On his neck, a mysterious mark condemns him to be chased day and night by demons. Puck, the facetious elf, crosses one day the path of this machine to kill. What horrors could he have known to be animated by such a thirst for revenge? While the world inextricably dark in chaos, Guts settles his account with the demonic forces that tighten their grip on the destiny of men...
Volume 2
Following the altercation between the Comte's henchmen and Guts, our hero and the elf Puck take refuge with Vulgus, a former doctor. However, Zondarc, the Comte's guard, has already tracked the warrior...
Volume 3
Guts and Puck arrive in a city ruled by terror. Its citizens are tortured by its lord, who is corrupted by evil to the point of transforming into a monster. During their confrontation, Guts is on the verge of facing the God Hand after so many years. Why are they pursuing him? To clarify this mystery, the story takes an unexpected turn and returns to Guts' origins.
Volume 4
Having let out his first cry under his mother's corpse, Guts is taken in and raised harshly by Gambino, the leader of a mercenary troupe. Beyond the daily suffering, he becomes the warrior known to all. To defy Gambino's wickedness, Guts develops his swordsmanship and participates admirably in his first siege as a mercenary. But Gambino continues to treat him harshly. At night, Donovan, one of Gambino's comrades-in-arms, attacks Guts!
Volume 5
From the point of view of Guts, Gambino, though cruel, was the first human to testify to affection. Having killed the latter by mistake, he found himself alone in the world...
Volume 6
In a medieval era where wars spanned over 100 years, the Falcon Company and its leader Griffith, now an integral part of the regular army of the Kingdom of Midland, accumulate military successes. Our hero, Guts, is now just another warrior, searching for a place where he can feel at ease, and hoping to have found it with Griffith and his company. Griffith comforts Guts, who is injured after his battle against Zodd the Immortal. What could possibly come to disturb the peace and confidence that Guts finally seems to have found?
Volume 7
In the final battle against Tudor, the Falcon's troupe shines with its exploits. But Guts and Casca, in poor condition, find themselves plunged into a precipice. Cured of the fever that strikes her by Guts, Casca recounts some of her past: how she joined the Falcon's troupe, how she was saved by Griffith, and what her feelings for him are...
Volume 8
Alone against the impregnable fortress of Dordray, five thousand riders from the Falcon Troupe draw the garrison away from the citadel: the holy order of the Rhinoceros Parma. Meanwhile, Casca, leading a small group, infiltrates its walls. Griffith's plan seems to be working wonderfully. The race against time has begun.
Volume 9
After considering for three years that his place was in the troupe of the falcon, Guts decided to ride alone. Tired of being the hidden face of a resplendent Griffith, he went to replenish himself, seeking to win something with his own hands to win a personal victory. But Griffith had no desire to let Guts go and tried to hold him by all means, provoking him in duel as in their first encounter. Guts' victory in one stroke was overwhelming: here he is again free. For Griffith, it was the beginning of a long emotional collapse.
Volume 10
After Guts' departure, Griffith is condemned to imprisonment for having engaged in an affair with Princess Charlotte, provoking the king's wrath. At the same time, the Falcon Company is surrounded and attacked by the Midland army. A year passes. The company, led by Casca, now leads a life on the run. Hearing troubling rumors, Guts thwarts a punitive expedition against his companions and promises to help Griffith escape. The relationship between Casca and Guts then takes a new turn...
Volume 11
After having Griffith driven away, Guts defeats the Bakiraka assassins in the sewers. The king then sends their forces, the Black Brute's troupe, commanded by the terrifying Wyald!
Volume 12
After driving Griffith away, Guts tries to rescue the former leader of the Falcon Troupe by helping him recover. But it is already too late, and his old friend's body is broken, preventing him from acting on his own. The members of the Falcon Troupe have lost everything, but paradoxically, this strengthens the bonds uniting Guts and Casca...
Volume 13
Another dimension has appeared! With it, the past loses all importance. The beherit has returned to Griffith's hands, and has joined in the cry of his heart, shed tears of blood and led all companions into a parallel dimension. The four evil gods, "God Hand" make their appearance and propose to Griffith to become one of theirs in exchange for the sacrifice of the hawk's troop. What will Griffith's decision be?
Volume 14
Griffith offers the Falcon Company to the demons in order to realize his dream of power. The battle rages between the creatures of darkness and the company. Guts loses his eye and his arm. Just when all seemed lost, the skeleton knight appears and saves Casca and Guts from the demonic dimension.
Volume 15
Two years have passed since the annihilation of the Falcon's troupe. Guts has set out on a quest to avenge Griffith, reincarnated as Femto, one of the God Hand. During his journey, he saves a young girl named Jill from brigands. Upon reaching her village, he discovers that it is being attacked by demonic elves.
Volume 16
Guts continues his fight against the false elves terrorizing the village of Jill. The queen of these elves, Rosine, is the young girl's childhood friend. She has transformed the Valley of Mists into the land of her dreams. Realizing that Rosine is an apostle, Guts infiltrates the Valley of Mists. The bloody battle has begun!
Volume 17
Guts just won the victory against Rosine. But the troops of the sacred steel chains, led by Dame Farnese and sent by the papacy attack him. Weakened by his previous fight, Guts ended up being captured and thrown into a cage. But now the night falls, inviting demonic creatures...
Volume 18
A black shadow begins to spread over Midland. All states are victims of epidemics, famines, and pillaging. The capital falls before the Kushan invasion. Meanwhile, Guts, sensing Casca is in danger, hurries back to Godo... but Casca has disappeared. Armed with only a small clue, Guts sets off for 'the tower of chastisement'!
Volume 19
Guts heads toward the Tower of Punishment in search of Casca. Along the way, he encounters the skull rider, who prophesies a new sabbath. Meanwhile, numerous refugees flock to the foot of the Tower of Punishment, where they survive in despair. It is then that Casca becomes revered as a witch by the heretics.
Volume 20
In search of the missing Casca, Guts infiltrates the Tower of Punishments. But a monstrous creature born in the torture chamber swallows Casca and continues to spread. The troupe of Sacred Steel Chains, Mozguz and his inquisitors, along with the creature, obstruct Guts, who cannot reach Casca. It is then that the apostle, who had been hiding until now, enters the fray...
Volume 21
Guts is still looking for Casca, but many opponents are on his way. Casca is tied up on a stake. The apostle who turned Mozguz and his disciples into monsters is heading up the tower to see his wish fulfilled: the advent of a perfect world. So what is the element that is lacking in this world?
Volume 22
The eclipse and the monstrous creature, responsible for the tragedy that unfolded in the sacred territory of the Abbey of Albion, caused Griffith's reincarnation into a human body and his return to the world of men. Although Guts finally managed to save Casca, he was deeply shaken by the return of Griffith, whom he had witnessed. And, on the rift existing in this remote border, the world began to crumble.
Volume 23
Guts, the black warrior, parades his imposing silhouette through villages. In his path, corpses pile up, and he leaves behind torrents of blood. Clad in black, he carries a sword as tall as a man on his back. A mysterious mark on his neck condemns him to be pursued day and night by demons. Puck, the mischievous elf, one day crosses the path of this killing machine. What horrors must he have experienced to be driven by such a thirst for vengeance? As the world inextricably sinks into chaos, Guts settles his scores with the demonic forces tightening their grip on the destiny of men. Over the years, Berserk has become a classic in Japan, a reference for those who love raw and realistic heroic fantasy. A mystical and dark story served by breathtaking mastery of art.
Volume 24
Guts, the Black Swordsman, parades his imposing silhouette through villages. In his path, corpses pile up, and he leaves behind torrents of blood. Clad in black, he carries a sword as tall as a man on his back. On his neck, a mysterious mark condemns him to be pursued day and night by demons. Puck, the mischievous elf, one day crosses the path of this killing machine. What horrors must he have experienced to be driven by such a thirst for vengeance? As the world inextricably sinks into chaos, Guts settles his scores with the demonic forces tightening their grip on the destiny of men. Over the years, Berserk has become a classic of heroic fantasy in Japan and France.
Volume 25
Guts and his band went to the village of Inock, besieged by a horde of trolls, to save the inhabitants. Thanks to Schierke, the little magician sent by the forest witch to lend them a hand, the village church is protected from an enchanted barrier that prevents any enemy intrusion. But a monstrous creature makes its arrival: an ogre! And nothing seems to be able to stop the inexorable advanced trolls. Soon, the city becomes the scene of a merciless struggle...
Volume 26
Guts manages to save Farnese and Casca from the clutches of the trolls, but an old acquaintance appears: Slan, one of the five 'God Hand'! She is irresistibly drawn to Guts' rage and fury, which she wishes to feast upon, and our hero owes his salvation only to the arrival of the skeleton knight. Severely wounded, Guts is taken back to the village of Schierke, attacked by one of his former comrades-in-arms! He has only one hope: to don the cursed armor of the Berserker...
Volume 27
While the Berserker Armor devours Guts' life while granting him superhuman strength, the kingdom of Windham is the scene of astonishing clashes between the Falcon's army and the Emperor of the Kushan. He engages in unnatural experiments to create demon children, and he only dreams of confronting Griffith. This volume marks a major turning point in Berserk due to its visual inventiveness, thematic audacity, and the mastery of its battle scenes.
Volume 28
Guts now possesses the Berserker Armor, but the skeleton knight warns him: if he persists in using it, he will end up losing his senses and his humanity. Even though the young Schierke promises she will no longer let him use it, an abominable monster appears and pushes the warrior to his limits. A prisoner of an armor that devours his life while granting him superhuman strength, Guts can no longer find a way to get rid of it…
Volume 29
Schierke and Isidro have to face a bunch of pirates who are engaged in a trafficking of orphaned Kushans. Meanwhile, Princess Charlotte decides to follow Griffi th in her dreams of conquests. But this volume especially highlights the character of Farnese, found by members of her family and especially by her father. He, accusing his daughter of desertion following the massacre of the troupe of the sacred steel chains, decides to keep her recluse at the castle of Vandimon...
Volume 30
Serpico tries his best to prevent Guts from reaching Farnese, but the swordsman, no matter how brilliant and skilled he is, can only bow before the power of his opponent. However, their respite is short-lived: gigantic tigers burst into the ballroom where the Vandimion are celebrating the start of the holy war. The Kushans have encircled the city and are engaged in a veritable massacre! Guts, aided by his companions, then launches himself into a merciless fight against a monstrous Makara…
Volume 31
Faced with a horde of unleashed monsters, Guts and his companions have no choice but to retreat. As they try to make a getaway aboard a ship, they are attacked at sea by a powerful sorcerer, Kushan, Dhaiva. He uses his magic, but thanks to the help of Schierke, whose spirit has become trapped in the Berserker's armor, Guts manages to hold his own. Until the terrible emperor Ganishka arrives, who, discovering Guts's worth, offers him a place in his army...
Volume 32
Zodd and Guts, former enemies, temporarily ally to repel the terrifying Emperor Ganishka. The war between the latter and Griffith intensifies during a direct confrontation between the two army leaders. For the first time, Ganishka is paralyzed before his opponent, who has reached a state of consecration: the pope himself kneels before him. With battle scenes as breathtaking as ever and a plot full of twists, this volume is a must-read.
Volume 33
Guts's little troupe finally dropped the moorings in the direction of Elf Helm. But Guts was seriously wounded in his duel to death against Emperor Ganishka. He felt Griffith's presence, but decided, in his interest and that of his companions, to leave the port. This boat trip offers them all a momentary rest, and while taking advantage of the life on board, each one does his best to complete its objective. But now the ship is attacked by pirates!
Volume 34
Having undergone a second transcendence in order to surpass the God Hand, Ganishka, transformed into a malevolent beast so enormous that it reaches the sky, appears before Griffith. As he advances, trampling his troops, all members of the New Falcon Troop, believing him to be the “demonic beast of the end” or “the avatar of all evils,” have faith in a miracle from the Light Falcon. The battle begins for Griffith, the humans, and the demon warriors of the New Falcon Troop!
Volume 35
The world has changed. This new world, where monsters and creatures once imagined have come to life, has spread to the ends of the Earth. And at its heart stands the immense and majestic capital of the Falcon, Falconia. As Griffith, who has realized his dream, and his new Falcon troupe enter their palace, this new universe sets into motion. And this changed world turns its attention to Guts and his companions, en route to Skellig Island where Elf Helm is located: they are attacked by a legendary ghost ship!
Volume 36
The Sea Horse on which Guts and his men boarded has docked in the lair of a malevolent 'sea god'! Apart from a young girl named Isma, the inhabitants of this desolate island have become tentacles of the god, and it is in this sinister form that they attack Guts's troop. Having revealed his true face, the sea god, Guts guessed that he and his companions could not leave the island. In order to eliminate the enemy and without caring about the suffering he will endure once again, he dons the Berserker Armor. But despite its power, this decisive duel turns into a fight to the death!
Volume 37
Accompanied by Schierke who took his body of light, Berserk plunged into the entrails of the god of the seas that appears while causing the island to fall apart! But once inside, they are attacked by monstrous fish benches and the beating of the god's giant heart, which drives mad those who listen. Meanwhile, the mermaids friends of Isma gathered around the creature. The time has come for the long fight between these two opponents to come to an end. What will happen to Guts and Schierke, who are on the edge of the razor? This volume also includes an episode dating from before Guts' entry into the Falcon troupe.
Volume 38
Rickert and Erika arrive in Falconia, the city ruled by Griffith. Meanwhile, Guts and his crew finally reach the island of the elves…
Volume 39
Having triumphed over the threat of the Sea God, Guts' group reaches their destination and lands at Skellig, also known as Elf Helm, but they are confronted by spells and traps designed to repel visitors. They venture further inland while bypassing these new obstacles. Will Casca truly be safe in these places? And will they be able to gain an audience with the king of fluttering petals, who is said to be able to restore reason to the young woman?
Volume 40
At Elf Helm, Guts's group meets the 'King of the Whirlwind Petals,' who knows a way to restore reason to Casca. Borrowing the corridor of dreams, Schierke and Farnese descend to the deepest part of the young girl's mind and gather fragments of her memories. They finally reach the last one! Will Casca become like before? Meanwhile, Griffith's new Falcon troop takes a new initiative...
Volume 41
"You who come in here, give up all hope..." At the end of a long journey, thanks to the ritual of the king of the virevoltant petals, Casca finally awakens from her eternal nightmare. But as she finally finds Guts, her atrocious memories return to her and she stirs up a scream of terror... Meanwhile, the imperial army of Griffith, built around the new troupe of the Falcon, makes her great return to the capital. Peace should have settled for a moment, but... Guided by the destiny of the island, darkness and light cross again!
Volume 42
Guts and Casca have escaped the fate of the brand bearers and spend peaceful days at Elf Helm. But just as the young boy with black hair loses his innocent appearance, this too-brief peace crumbles. Casca lets out a scream! Guts brandishes his giant sword! A new disaster, a confrontation of despair. The galloping darkness that bursts forth engulfs everything in its path! After more than a year, here is finally the continuation of Berserk. With Kentaro Miura's passing, his best friend, Koji Mori, who is aware of all the adventures, now takes over, supported by Studio Gaga. For this occasion, this volume is offered in two versions: a classic version, and a collector's version, complete with an exclusive tarot card specific to the Berserk universe. You will have no more excuse to miss this long-awaited continuation!
Volume 43
On Elf Helm, facing Griffith, Guts succumbs to rage and brandishes his giant sword. However, his strike fails, and his enemy even takes Casca! Desperate, Guts embarks with his companions and sails away from the island, collapsing. Unbeknownst to them, their ship enters Kushan's territorial waters! Guts and his companions, captured, board a new continent... The beginning of a new arc, 'Exile in the Orient'!
Useful links
Information and availability may change.