Overview

Mafia approaches organized crime less as a space of total freedom than as a world governed by its own rules, hierarchies and consequences. The first game follows Tommy Angelo through 1930s Lost Heaven and establishes a series deeply attached to its characters, its historical setting and the place each person tries to occupy within a criminal organization.

Mafia II moves this trajectory to Empire Bay in the 1940s and 1950s with Vito Scaletta, while Mafia III explores 1968 New Bordeaux through Lincoln Clay. The cities, social contexts and protagonists change considerably, but the series retains its interest in ambition, loyalty, rivalries and the price of belonging to this world.

Mafia: The Old Country ultimately returns to the origins by setting its story in early 1900s Sicily around Enzo Favara. Placed after the three American entries in this collection but earlier in the universe's chronology, it broadens the perspective on the series by returning to the context in which some of the criminal traditions shown decades later in the other games begin to take shape.