An implacable dark fantasy, between the raw realism of the Black Company and the flamboyant epic of David Gemmell. Keffe, one of the three emperors of the South, has gone extinct. But as every time for thousands of years, he must be reborn in the heart of the deep desert and come to take his place in the imperial city of Djaname'Syrt. In the North, Tulas, the irascible captain of the company of Shadows, is in bad posture. Pirates have massacred the pilgrims whose charge he was carrying and it is only a matter of time before his employer came to claim his head. And as if it was not enough, the newborn who miraculously escaped the carnage carries a strange silver moon on the forehead, one of the marks of the imperial trinity of the South, that of Keffe...
Empires
- Oxymore Publisher
- Nicolas Jarry Writer
- Mike Ruiz Artist
- Ornella Savarese Artist
- Oleg Okunev Artist
- Vax Artist
- Marco Pelliccia Artist
Details
- Type
- Graphic novel
- Release
- 2024-08-28 — 2025
- Genres
- Action, Adventure, Fantasy, Dark fantasy, Franco-Belgian
- Volumes
- 5
- Status
- Completed
- Information verified on
- 8 octobre 2026
Synopsis
Empires
Albums
Albums (5)
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Volume 1 — The Society of Shadows
An implacable dark fantasy, between the raw realism of the Black Company and the flamboyant epic of David Gemmell. Keffe, one of the three emperors of the South, has gone extinct. But as every time for thousands of years, he must be reborn in the heart of the deep desert and come to take his place in the imperial city of Djaname'Syrt. In the North, Tulas, the irascible captain of the company of Shadows, is in bad posture. Pirates have massacred the pilgrims whose charge he was carrying and it is only a matter of time before his employer came to claim his head. And as if it was not enough, the newborn who miraculously escaped the carnage carries a strange silver moon on the forehead, one of the marks of the imperial trinity of the South, that of Keffe...
Volume 2 — The Grey Wolf Company
The old captain of the Grey Wolf Company hesitated for a long time when he was offered to buy this half-Aeldr'Aar girl, a bastard of one of the most fearsome creatures of Abimus. The meagre and half-wild child could prove valuable in a company of Libres-Lames, but she could also lead them to disaster, because the blood of the Aldr'Aar bears a terrible curse in him...
Volume 3 — The White Cross Company
Arun has been imprisoned for years in Kaltë's gallows, but he survives in spite of the cold, the deprivation, the violence and the creatures that haunt the dark underground. He digs fear in the belly, in search of the rarest and most precious of Draal's resources: the black orbs. He tries to forget his past, gnawed by guilt and despair, until the day when the legendary captain of the company of the White Cross comes to offer him hope of redemption. Then follows a bloody quest that will inexorably bring him back to his past.
Volume 4 — La Compagnie des décorchés
Samara the savage, the bewitching Kahanë and Mira the indomitable are free-clames, sisters with bonds soaked in the blood of their enemies. All three swore in the depths of Abîmes, with darkness for only witnesses, to avenge themselves of their captain who betrayed them in order to save his skin. They will not kill him, not until they have taken everything he had to: his honor, his fortune and his company... Only then will they open his throat and let him drown in his own blood...
Volume 5 — The company of broken blades
Captive, broken, Jorn is no more than a name murmured in the arena. Former hero who became a executioner, he survives the games of the dog by massacring his brothers with arms. His soul collapses under the weight of betrayal, mourning and manipulations of a corrupt power to the marrow. But under the chains, rage persists.