Overview
Developed by Warhorse Studios and published by Deep Silver, Kingdom Come: Deliverance II is a video game released on February 4, 2025 for PlayStation 5, Xbox Series and PC. The genres associated with this entry are action, adventure, historical, RPG, simulation and open world, in an exclusively single-player experience.
The player once again takes the role of Henry of Skalitz, protagonist of the first Kingdom Come: Deliverance. His journey continues in a medieval Bohemia affected by civil war, within a world where his behavior, skills and decisions made during quests influence how its inhabitants react to his presence.
Like its predecessor, Kingdom Come: Deliverance II builds its identity around a historical RPG without a fantasy setting. Villages, forests, castles, roads and towns draw inspiration from early 15th-century Central Europe, with locations such as Kuttenberg and Trosky Castle included in the environments explored by Henry.
The game retains a first-person perspective and an open-world structure. Henry can travel through Bohemia on foot or horseback, meet its inhabitants, complete quests and explore different environments ranging from rural areas to the streets of a major medieval city.
Progression continues to be based on the principle of learning through practice. Regularly using a skill allows it to improve, while training with masters, quests and various perks complement this development. The player therefore gradually shapes Henry according to the activities and approaches they favor.
This principle applies to combat as well as stealth, blacksmithing and alchemy. Developing these disciplines improves the corresponding abilities and allows Henry to specialize without locking him into a fixed character class.
The melee combat system retains its emphasis on positioning, parries and combinations. Swords, maces and unarmed combat have their own movements, while effectiveness depends both on the equipment used and the player’s mastery.
The arsenal also expands with the arrival of crossbows and early firearms, complementing bows and melee weapons. These weapons reflect the military evolution of the period represented and provide new ways to engage enemies at range.
Equipment maintenance continues to serve a practical purpose. Weapons and gear must be kept in good condition, and some weapons can become unusable or dangerous when excessively damaged. Preparation therefore remains directly connected to Henry’s effectiveness during combat.
Stealth remains an alternative to direct confrontation. Discreet movement, approaches to guarded areas and stealth-related skills allow certain actions to be completed without immediately engaging enemies, while Henry’s clothing and appearance can also influence how others perceive him.
The world reacts to his behavior. Reputation, appearance, crime and social relationships all contribute to interactions with the population. Committing theft or another offense can attract the attention of the authorities, while clothing, dirt and overall appearance can influence certain social situations.
Quests extend this logic by regularly giving the player several possible approaches. Dialogue, intimidation, persuasion, stealth, combat or specific preparation can open different paths, and some decisions alter the consequences or the way a situation ends.
Crafting activities also play an important role. Alchemy returns with preparations made from recipes, while blacksmithing allows Henry to work metal directly and integrates into his skill progression system.
The open world combines natural landscapes with much more densely populated areas. Kuttenberg notably serves as an important urban and commercial center, while Trosky Castle, the Apolena rock formations and the surrounding forests represent other aspects of this medieval Bohemia.
Kingdom Come: Deliverance II uses CryEngine 5. The engine supports the environments, characters, combat and numerous interactive systems that make up this new stage of Henry’s journey.
The overall experience therefore expands on the principles of the first game rather than replacing them. Exploration, combat, RPG progression, simulation and social consequences remain closely connected, within a world designed to react to the player’s actions and to the way they choose to develop Henry.
Key takeaways
- Henry of Skalitz continues his journey through a story of revenge, betrayal and discovery.
- The game retains a historical medieval setting without fantasy, within an open Bohemia combining towns, castles, forests and countryside.
- Skills mainly improve through practice, complemented by training with masters, quests and perks.
- Combat combines swords, maces, unarmed fighting, bows, crossbows and early firearms, with an emphasis on parries and combinations.
- Stealth, dialogue, crafting, reputation and crime provide different ways to interact with the world.
- Blacksmithing and alchemy directly contribute to Henry’s progression and complement the combat and exploration systems.
Conclusion
Kingdom Come: Deliverance II continues Henry’s journey while preserving the fundamental principles of the first game: a historical approach to the Middle Ages, a reactive open world and progression built around the actions actually practiced by the player.
The combat system expands its arsenal with crossbows and early firearms, while melee weapons, stealth and equipment maintenance continue to require preparation and mastery.
The RPG dimension also extends beyond combat. Reputation, appearance, crime, dialogue, blacksmithing and alchemy all contribute to the way Henry develops and to how the inhabitants of Bohemia react to his actions.
Kingdom Come: Deliverance II therefore combines exploration, simulation, combat and choice within a historical adventure where Henry’s development depends as much on his skills as on the way he chooses to travel through and influence the world around him.
Good to know
- Kingdom Come: Deliverance II was released on February 4, 2025.
- The game was developed by Warhorse Studios and published by Deep Silver.
- It is available on PlayStation 5, Xbox Series and PC.
- The genres listed in this entry are action, adventure, historical, RPG, simulation and open world.
- It features a Single player mode only.
- The game uses CryEngine 5.
- The arsenal notably introduces crossbows and early firearms, alongside the medieval weapons already present in the series.