Graphic novel

Les Naufragés d'Ythaq — Albums

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Album 1

Album 1

9782845659025 · 2005-07-01

An officer on the Comet's Brume ship, Granite is an undisciplined young woman. Her deviations are worth finishing the cruise as a waitress. Suddenly mistreated in a storm, the ship dislocates. Recaptured from this shipwreck, Granite, the beautiful Calista and the young technician Narvath unite to survive.

Album 2

Album 2

9782845659919 · 2005-11-01

Naufraged on the planet Ythaq, the young officer Granite and technician Narvarth seek to save Callista, the passing sulfurous woman for whom they have responsibility. They do not know that she has usurped the identity of the terrible Margrave Ophyde and that she now seems to be leading the region. But what game is Dhokas, the cruel mercenary? It is at the center of the palaces of the Kreac'h lagoon that Narvarth and Callista will make surprising discoveries.Ythaq is a world where echoes of many mysteries resonate.

Album 3

Album 3

9782849464939 · 2006-06-01

Granite and Narvath found the wreck of the Comet Brume on board a ship discovered under a city. But their ship broke down, and Callista and the wise Feng Tao disappeared. Granite, Narvath and Krugor, after a struggle against evil creatures, will uncover part of the mystery of Ytahq in a library carved in the hollow of a cliff.

Album 4

Album 4

9782849468494 · 2007-06-01

Ythaq, a curious medieval planet where the shipwrecked are trying to survive a space crash. Young Lieutenant Granite and her friends seek to join the main group of survivors. But they encounter strange characters who conceal the secrets of Ythaq. Who really are Dhokas, Khengis and Hetzel, the man who has a giant insect grafted in his back.

Album 5

Album 5

9782302000018 · 2007-12-01

The Brume of Comet is besieged by Kengis and his army. And when the abominable Kengis has an idea in mind, he does not squeeze on sacrifices. His primary objective is to seize the ship and he will do everything to get there. While Granite, locked in isolation, tries to convince the Pasha of Dokhas' guilt, Narvarth is appointed superior officer and tries to get the Brume of Comet to leave and thus save the surviving passengers.

Album 6

Album 6

9782302002937 · 2008-09-01

The misadventures continue for our valiant shipwrecked who seek both well and badly to find their ship! Our heroes find themselves in the heart of a jungle or strange monkeys cause them many worries. Even Calista will endanger the fate of his compatriots. But Granite and Navarth watch. Finally, aren't they simply pawns? Who is handling them? Who is playing them? Everything is possible, the rules are not fixed, and the competitors are formidable!

Album 7

Album 7

9782302007369 · 2009-09-01

MYSTERE, SUSPENSE AND GREAT AVENTURE: THE INGREDIENTS OF A SUCCESS IMMENSE! The misadventures continue for our valiant shipwrecked men who seek both well and poorly to understand who manipulates them. Are they just pawns? A key album where we learn the origins and reasons of the great mortal game in which heroes are caught.

Album 8

Album 8

9782302012271 · 2010-10-01

A luxurious cruise ship crashes on Ythaq, a planet that, curiously, is not listed anywhere. Among the survivors, a young and intrepid navigator, Granite, a poet technician, Narwath, and a beautiful unscrupulous passenger, Callista. Trapped by ruthless mercenaries, they will discover a medieval world where peoples and species coexist with surprising customs. They are helped, in particular by a Banfoo, Krugor, and a Feng, the wise and lettertré Tao.At the end of their previous adventure, our heroes witnessed the arrival of an imposing but nevertheless familiar interstellar cruiser. This boat that goes between the stars, dixit Granite, carries a commando overarmed with soldiers whose fate seems closely linked to that of the Naufragés of Ythaq. Is it the time of the end of the day for Granite, Callista and Narvath?

Album 9

Album 9

9782302016101 · 2011-09-01

The game ends. Granite, Narvath and Callista will finally discover the terrible truth about Ythaq and its mysteries. Narvath is under the control of Sarkun'hr, a cosmic entity retained on the planet. He is the true instigator of the game, the cause of everything and he needs Narvath to free himself because he alone can collect the four forces. Yet the young poet seems to have found the way to fight against this dark domination...

Album 10

Album 10

9782302022805 · 2012-09-01

THE RETURN OF YTHAQ'S NAUFRAGES IN A NEW CYCLE Upon the return of their adventures in the parallel universe of Ythaq, Narvarth and Granite were led for a debriefing on Nehorf, the planet that houses all the political authorities of the Confederation. Narvarth came back with the three logs of light, keys that allow to return to parallel universes, but of which he is the only one to be able to use. But these three logs fuel the lusts of both the Federation government and that of a secret organization, because the economic and political stakes in the colonization of Ythaq are enormous...

Album 11

Album 11

9782302030794 · 2013-09-01

Narvarth is the only one to possess the keys of the parallel universe. He is the center of all lusts. The Federation authorities have put him in the green on an isolated world, in the company of Krurgor, Callista and Granite. But the inaction weighs, and when we propose to Granite an agent mission of the federation, she embarks and leaves Narvarth alone... facing Callista!

Album 12

Album 12

9782302042476 · 2014-10-01

Back on the world where Narvarth and Callista were hidden, Granite finds an empty house. Her friends have disappeared, and with them the keys that allow access to the parallel universe. Assisted by the secret agent Danaëlle with whom she forms a team, Granite starts on the track of what looks very like a kidnapping. A twelfth album full of surprises that mixes galactic politics and great adventure thanks to an investigation conducted at the pace of charge by the duo of charm and shock that form Granite and Danaëlle, and that will see the rise in power of what could become the greatest threat that the Federation of Worlds has ever known.

Album 13

Album 13

9782302047662 · 2015-11-01

Believing to permanently eliminate the monster that Callista has become, Granite has rushed her ship through the door of the universes and crashed onto the planet Glèbe. A strange world dominated by a people of insectoids with very advanced technology, where also other intelligent races live, including a very close to humanity. They will have to survive, in search of a way to join the Federation, while at the same time, on Neuhorf, Callista organizes a formidable coup d'état and puts his hands on several hundred worlds...

Album 14

Album 14

9782302053700 · 2016-11-01

Failed on the planet Glèbe, wanted by the Purpres, Granite, Narvarth and Danaëlle find themselves trapped in the castle where they found refuge by the Makis, a people of savage warriors. But they do not forget their objective: to seize a purple ship to leave the planet. On the other side of the universe, the loyalist forces of the federation are tracked by the mercenaries of Callista enslaved by the monstrous Sarkh'un. But a small unbearable genius has found a way to shelter the fleet and Glèbe will become the ground for a strange encounter.

Album 15

Album 15

9782302062948 · 2018-09-01

Granite, Narvarth and Danaëlle are trapped on the planet Glèbe. Fortunately, Federation ships have established a base there. It is imperative to join them. Cataleptic Narvarth and Danaëlle out of service, it is alone, with her two unconscious friends, that Granite must take a suspended train, the Imperator Express, where she is engaged as hostess. But she does not know that she is being monitored by an individual interested in the technological weapons she hides...

Album 16

Album 16

9782302077683 · 2019-09-01

Granite has joined the Federation's exiles. But the new masters of the galaxy have found a way to pass through the doors that connect the universes and are in pursuit of them. While the most titaniumsque ship ever built launches in hunting, it is a mystical quest that will lead Granite to the end of her self in order to seek to regain her power over the fire...

Album 17

Album 17

9782302089716 · 2020-12-01

While the fierce Surkun'hr takes over the galaxy, on Glèbe, Granite is the last hope of the Federation. In the mysterious Grotte des Faces, she could recover her power and counter the great attack that is coming. Guided by a strange chaperone with multiple identities, she sinks into the tunnels that spread the mountain, while Narvarth and Danaëlle struggle to join her.