25. Good 'Quil Hunting
With Charizard gone and no fire Pokémon to call his own, Ash is overjoyed to come across a Cyndaquil in the wild.
Pokémon
Upon returning to Pallet Town, Ash and Misty reunite with Brock and set out on the next stage of their Pokémon journey—the Johto region! Though he still has an errand to run for Professor Oak, Ash jumps with both feet into the Johto League, taking on a couple of Gym Leaders and adding Pokémon like Totodile and Chikorita to his team.
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With Charizard gone and no fire Pokémon to call his own, Ash is overjoyed to come across a Cyndaquil in the wild.
Ash carelessly makes enemies of the Slowpoke-worshipping residents of a town.
Ash delivers the mysterious GS Ball to a renowned Pokémon expert, but Team Rocket wreaks trouble when they attempt to harvest the Apricorns essential to local Poké Ball production.
When Ash reaches the Hive Gym, he has just the Pokémon to challenge the Gym Leader's Bug Pokémon.
An inexperienced young Trainer mistakenly scares off his own Farfetch'd.
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Rocket attempts to steal all the water Pokémon from the annual Fire and Rescue Grand Prix.
Ash and friends enthusiastically volunteer to watch over a troubled trainer's school of Wooper.
While Ash and friends deliberate on how to pass through a tunnel replete with Onix, two wandering Pokémon arrive on the scene together.
Investigating a string of mysterious thefts, our heroes discover a pack of Houndour, struggling to survive in the wild.
Ash and Misty's friendly rivalry is tested when they both try to capture a Totodile at the same time. Unable to determine whose Poké Ball had captured the wild Pokémon, the two must battle it out to determine the Totodile's new master.
When Ash and friends hear of a virtually undefeatable trainer operating nearby, they seek her out.
Ash's Totodile falls head over tail for a passing Azumarill, but is still unsuccessful in having its feelings requited when Team Rocket kidnap the Pokémon before Totodile's eyes.
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When an Ursaring attack leaves Team Rocket and our heroes in compromising positions, compromise they do, members of each team being paired with members of the other.
Our heroes come to a town whose residents all raise Psychic Pokémon to repel the Ghost Pokémon that lurk nearby
A Pokémon Fortune Telling boom turns out to be a Team Rocket plot to steal Pokémon from local trainers.